The Gate – Super Mario RPG Ep. 27

Welcome back to Save File Plays Super Mario RPG! Last time, we did the rest of whatever I wanted to do outside. Now, there’s nothing left to do but beeline it to Smithy and kick his arse so hard he’ll kiss the moon! LET’S GET TO IT.

MUSIC: Weapons Factory

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This area is super sparse and bare bones. The screws are an interesting mechanic, they need to be jumped on to move forwards.

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17 Exp for a OHKO? I love this place!

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If you happen to fall off one of the screws, Mario lands right on a trampoline which bounces him back up.

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The Ameboids have a terrible secret…

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If you don’t manage to kill them into one hit, it multiplies into 5. And it does NOT multiply the experience. So make sure you kill them in one hit.

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There was a healing mushroom in that box. Also, a save box. I WONDER IF THERE’S A BOSS FIGHT COMING UP.

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The Ultra Hammer would be Mario’s ultimate weapon, if I didn’t have the Lazy Shell. But the Lazy Shell is better in every way, shape and form. So screw the Ultra Hammer.

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MUSIC: Fight Against a Somewhat Stronger Monster

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So the next fight is against 2 Ding-A-Lings, and Countdown. They have a lot of moves, I can’t list them all, so I’ll show off whatever I see.

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Fear Roulette is a randomized auto-kill attack. Toadstool would have been immune, but Geno got nailed this time.

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But I mean, that’s basically what Toadstool is here for, you know?

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Dark Star targeted Toadstool. The results are less than impressive.

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Yeah, I usually need some sort of recovery around 3 as well.

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This basically means it skips its turn. I’ll take it!

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Huh, he isn’t being very offensive this battle.

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Dinner time means Water Blast? I guess it’s like… boiling us? I don’t know, man.

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MUSIC: Weapons Factory

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I’m getting into a battle here. You can’t see against what though! And now, I can tantalizingly draw out what the gimmick of the Factory is…

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You fight against machine copies of old bosses. They’re all called “Machine Made,” though they aren’t anywhere near as strong as they once were. In some cases. Here, we’re fighting clones of Axem Red, Pink & Green. The other Axem battle is against 2 Blacks and 2 Yellows (boy, that sounds kind of racist).

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They’re pretty lucrative in terms of Exp though.

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In certain areas, if you fail the platforming, there’s actually some stuff underneath. In this case, a flower and another mushroom.

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Mario has hit Level 28. He’s getting close to the level cap.

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We run into some conveyor belts feeding off enemies. In this case, the Jabit, Pounder and Poundette. Just regular enemies, but they’re new, so I wanted to show them off.

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Shyper and the Puppox. I guess that name kind of reinforces the idea that they’re supposed to be puppets.

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We can also run into a Machine Made version of Mack, complete with the springy guys! He’s probably stronger than the original Mack, to be honest.

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But Geno is too badass to waste time on that.

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Mallow has hit Level 26.

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Some good loot around here. Royal Syrups, in particular, are pretty rad. Maple Syrups just aren’t cutting it anymore.

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It’s a Hippo. I don’t know what that thing on its back is supposed to be, though.

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Machine Made Bowyer. He even has the same gimmick and everything! He never gets to use it though. Because he gets murdered too quickly.

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If you time it right, it’s possible to get up the stacked conveyors without being forces into a battle against a Bowyer.

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Another flower and another mushroom.

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There’s a Machine Made Yaridovich on that brick block. It is required to fight one to advance. Yarid is mostly the same, though instead of the Mirage Attack, it has the even more infuriating split, in which it turns into 6 Drill Bit enemies.

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One more level until Mario is maxed out!

I was GOING to switch the Exp. Booster to Geno, but I fell through the hole, and, well…

MUSIC: Fight Against a Somewhat Stronger Monster

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Cloaker: Behold! They’ve taken the bait!
Domino: Hee hee hee! I guess I can spare a few minutes! Maybe they’d like to… play!

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Cloaker is the physical attacker and Domino is a mage. That’s pretty much the gimmick here.

…at least until you beat one of them.

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Domino: How shameful if they were to defeat me!

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That’s the second time I’ve seen that phrase used in this game. I guess it isn’t copy written or trademarked or whatever.

One of the things I really like about this fight is that you can see the snake’s body intertwined in the pillars in the background. This snake is HUGE. It’s just a really cool detail.

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When Domino is on top of it, it’s called the Mad Adder. If we had defeated Domino and it were Cloaker instead, it would be called the Earth Link. Its attacks also change depending on who is on top. It’s more magic-oriented with Domino.

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And then it died.

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We’re getting very close now, I can feel it. (Also, I’ve played this game a ton, so I just know).

MUSIC: End of Factory

It’s not so much music as it is the industrial sounds of the factory. It’s actually really cool.

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Clerk: This, despite the fact that Mack, Bowyer, Yaridovich and the Axem Rangers were defeated. At this rate, Smithy will have a new army in no time!

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Mallow: You can’t be making more weapons! Haven’t you caused enough trouble already?
Clerk: Oh yeah? Who are you?
Mallow: This is THE Mario! Give up now, while you still have a chance! Shut down production NOW, or he’ll STOMP ya!
Clerk: What did you say, you little puff ball? Mad Mallet! TRASH ’em!

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The trashing doesn’t go so well.

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This doesn’t go so well for him either.

Mallow: Ha! Hope you learned your lesson! We’re almost there, Mario. Come on!


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Mallow: Huh? What’s with the funny face, Mario? Oh, I know, you’re trying to make me look, aren’t you? I’m not going to fall for that one!

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Mallow. Just as dumb as he was at the beginning of the game.

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…what the hell? How did he make it up here?! IS TOAD MORE BADASS THAN OUR ENTIRE PARTY COMBINED?! Is this the Toad with the Bazooka? It has to be! There’s no other explanation.

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Toadstool: I’m sorry I snuck out without telling you or the Chancellor. I just wanted to get things back to normal. I wanted to do my part to help…
Toad: Yes, that’s it! Any job that lets me help both Mario and the Princess is worthwhile!
Toadstool: You’re gonna help BOTH of us?
Toad: Well, I carried all I could! Now, what can you use?

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Good guy, Toad. I still wonder how the heck butt he made it all the way up here.

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Pounder #1: Sir! “Drill Bit” will be finished on time.
Pounder #2: We’re ahead of schedule!
Pounder #3: We’ll make Smithy proud!
Manager: Good work, everyone. The harder we work, the stronger Smithy will become! The weapons we manufacture here will be… Just think of it… When Smithy takes over Mario’s world, we can do anything we want!

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Bowser: You sure are a cocky bunch! I rule this world! Don’t you forget it!
Manager: It’s Mario! Mack 2 and Yaridovich 2 didn’t stop him?
Bowser: No, NO! Leave Mario out of this! I’m the one you need to worry about, not him!
Manager: Mario, you’re about to make the longest jump of your life!
Bowser: Y…You’re ignoring me!!

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Ya know, there’s really nothing about these mini-bosses that makes them interesting.

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Poor Bowser. I guess he’s just misunderstood.

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Toadstool: Do you know what your weapons have been doing to our world? Stop this nonsense at once!
Director: I’m afraid that isn’t possible. Any dissent against Smithy will be dealt with by immediate melt down.
Toadstool: M-melt down? You can’t scare me, I’ve got Mario by my side!
Director: Dissenters will be eliminated! Production will continue.

This guy at least gets some badass points for his awesome vocabulary.

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And puh-lease, Toadstool being scared of this mook? I could probably solo the rest of this game with Toadstool without a problem.

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Toadstool: But we can’t run away now. We’ve got to kick these lowlifes out of our world.


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Factory Chief: Harrumph! You’ll be fodder for my incredible invention, the “Gunyolk!”

The, uh… the what now? It’s an Egg gun? I think Birdo already stole that gimmick.

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Anyways, the Gunyolk has some of the strongest magic spells in the game. And the Factory Chief hits pretty hard too.

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Yeah, it’s attacking Toadstool. Definitely not worried.

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HOLY FRACK. Okay, that’s a little more worrisome. And unlike the Blade, the Gunyolk doesn’t have to recharge after using the Breaker Beam.

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It still falls eventually though. After that, the Chief still needs to be dealt with. Oddly enough, if you defeat the Factory Chief before the Gunyolk, he’ll just come back. So take out the Gunyolk first!

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geno: Look Mario, this is where the weapons come from. This must be where Smithy makes his weapons. To find the last Star Piece and stop the factory, we’ve got to defeat him first. Mario… there’s no turning back now. Are you ready? And when the time comes… Come on, let’s get this show on the road!

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