To The Sea – Super Mario RPG Ep. 16

Well, hey there. Welcome back to Save File plays Super Mario RPG. Last time, we plunged into debt by staying at a hotel for too long, worked it off, returned Toadstool to the Mushroom Kingdom (kind of), crushed a young apprentice’s dream, did some mass privacy invasion, and found the fourth Star Piece just kind of chilling. We ended it by having someone stare at us while we slept. Weird.

ANYWAYS. Something weird is going on in Seaside Town. We should probably investigate, like good heroes would do.

MUSIC: Here’s Some Weapons!

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So there’s the Innkeeper. Just, uh… just chillin’ on the reception desk. That’s cool, I guess.

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I guess we should check out the rest of the town.

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A-all right then…

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I mean, if you’re offering…

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Huh. An offensive item shop. That’s new. The Bad Mushroom causes 30 damage and attempts to poison an enemy. Poison is pretty worthless though. The Muku Cookie heals everyone in the party for 69 HP. I used to think this was the only place to get them, but if you use a Yoshi Cookie on a MukuMuku, you can get Muku Cookies. Fright causes 50, 100, or 150 damage to an opponent (Fright is actually an element in this game). Fire Bombs and Ice Bombs seems pretty explanatory. I get one of everything except for the Bad Mushrooms, since they’re pretty worthless.

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Wow, there are a lot of shops in this town.

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I’m definitely getting an “Invasion of the Body Snatchers” vibe from this place.

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How the hell would he know that? Does Mario wear Star Badges on his overalls? Actually, that would be kind of cool…

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Now THIS dude, I can get behind.

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NOPE. Not weird or suspicious at all!

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Elder: I am the ELDER of this village! I got to my exalted station in life by… pleasing my superiors, which is something I do well. A star has fallen into the ocean. I need it for… a certain purpose. You… must find it for me.

No, I think I need to find it for ME. Maybe, MAYBE, you can borrow it if you knock off the creepy pod people act.

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Let’s see what’s happening upstairs.

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Frog: Do you remember me? We met at Tadpole Pond, when I was still a tadpole. I’ve graduated from Frogfucius’ school, and now I’m searching for the meaning of life. It’s been so quiet around here, it’s almost eerie… is something going on? It probably doesn’t concern me. But if you have any Frog Coins, I’ve got some neat items to sell.

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FINALLY! This is the Frog Coin Shop. All of these items are pretty sweet, though I’ll only be getting a few of them. Here’s a quick rundown:
See Ya ~ Assures escape from a battle. Probably doesn’t work on bosses. But who runs from battles?
EarlierTimes ~ Restarts a battle. I GUESS this would be the item to use if a boss fight is going poorly.
Coin Trick ~ Doubles amount of Coins earned after battles. This is pretty cool, but money is NOT hard to come by in this game.
Scrooge Ring ~ Halves the cost of magic spells on whoever has it equipped.

The Scrooge Ring is the eventual goal, but for now I buy the Exp. Booster, because HOT DAMN.

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I slap that baby right on Toadstool. She’s got some catching up to do, and this will speed it up considerably.

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MUSIC: To The Sea

Er, wait… that’s not right.

MUSIC: The Dungeon is Full of Monsters

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Ah, now this is a PROPER shop.

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Some new stuff here.The Hurly Gloves are a new weapon for Bowser, and they are awesome. I also scoop up new armor for everyone but Bowser, who gets left out.

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Shopkeep: The ship sank into the briny sea because a giant squid attacked it. Some people went in to survey it, but they never came back.

Good to know… I think.

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Wow. Each of those Starfish represents a battle. This might take awhile.

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MUSIC: Invincible Star

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MUSIC: Victory!!

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Already putting that Exp Booster to good use! Sleepy Time attempts to put an enemy to sleep… it’s kind of worthless.

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Geno also gained a level from my Star spree.

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Now, I didn’t get to kill all of the enemies, so I guess I’ll show off what’s new.

MUSIC: Fight Against Monsters

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Zeostars are really nothing to write home about. They have a physical attack, I think they can cast Bolt, and if you don’t kill them in one hit, they usually cast Recover on themselves. However, I DO have to show off the Hurly Gloves.

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Yes, that is Bowser throwing Mario at the enemies. Yes, it is awesome.

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It took me forever to figure out what that name was supposed to be. But it’s “Leuko” as in “Leukocyte.” They have a lot of HP and cast magic spells like Static E. They’re pretty annoying.

MUSIC: The Dungeon is Full of Monsters

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A heal Mushroom, a Flower and a Frog Coin. A nice, if somewhat standard, haul.

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Some whirlpool shenanigans nets us a Max Mushroom, which heals for max HP. Well, 255 HP, but I don’t think it’s possible for anyone to get that high.

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Bowser gained a level somewhere in there!

MUSIC: Fight Against Monsters

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Here’s the Bloober, a Mario staple.

…Bloober? Blooper? It’s usually Blooper, but it’s Bloober here. Weird. (It IS usually Blooper, right?)

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Mr. Kipper just bonks into someone with his head.

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The Kruster though… the Kruster is pretty tough. It just did 40 HP to Toadstool. That’s half her HP.

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Trying to return the favor does not go so well.

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This is Therapy in action, Toadstool’s single-target heal spell.

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Down we go!

MUSIC: The Sunken Ship

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Well, this is different.

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The room to the right has a Save Box and a note we should probably read.

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Note: The treasure will sink with the ship, but… so it goes!

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Greapers are pretty annoying. They have a regular attack, an attack that can inflict fear, and several magic attacks (Bolt, Blizzard, Crystal). They’re also FAST, getting to go before anyone in the party. Luckily, they don’t have much in the way of defense or HP.

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Note: In order to proceed, you’ll have to decipher the password using the 6 hints…

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Note: …pretty tough to solve. Maybe impossible.


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Everyone’s breaking the 100 HP threshold now.

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Ah, Dry Bones. Dry Bones CANNOT be killed by conventional means. Regular attacks won’t work. They are only defeated by a magic attack. It doesn’t matter what (I think). You can use the weakest attack, and they will die. Once upon a time, I got stuck in a battle against Dry Bones, and I had no FP. I couldn’t run away and I had no Syrups, so I had to reset the game. It kind of sucked.

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That Exp Booster is putting in some good work.

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That was far too suspicious for there to be nothing in there.

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Alley Rats are just the upgraded versions of the Rat Funks from way back in the Kero Sewers. They can cause poison and slap you with their tails. Nothing too worrisome.

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Hobgoblins are a little more dangerous. Physical attacks, and access to spells like Will-O-Wisp and Lightning Orb, as well as the ability to mute a character.

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This treasure chest holds 100 Coins. Hey, it’s a pirate ship! Lots of swag.

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The next area has 6 puzzles. If you solve a puzzle, you get a little treasure and a hint at the password.

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This one is pretty easy. There’s a Paratroopa in the air that follows Mario’s movements. Just get it to push the cannonball onto the switch, and voila.

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I… I don’t think that’s how his name was spelled…

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Ah, some new enemies! The Skeleton is a Reacher, and Reachers are JERKS. Lots of HP and high defense. But I have Pure Waters on hand, which will kill any undead enemy in one hit, so they’re pretty easy to take care of. The Hobgoblin can poison or turn characters into Scarecrows, but they’re not too bad.

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Bowser actually looks kind of awesome when he’s poisoned.

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The next puzzle is pretty simple as well. Hitting the boxes stops the trampolines. You just have to line them up correctly.

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So that the cannonball hits all three and lands on the switch.

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Again, I’m pretty sure that isn’t how his named is spelled.

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So forget it.

The Dry Bones down there is always the same encounter. ALWAYS.

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And it’s awesome. This encounter is always the same.

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Oh, baby. 27 Experience is A LOT for this game. And there’ a pretty good chance you’ll get a Lucky Flower to try and double your experience up to 54. This is a great place to grind up levels.

The chest holds 150 Coins, and the Shaman sells the same stuff as the one back in the sea, if you need anything.

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This level is where Toadstool becomes truly broken. “Come Back” is a revival spell. So now, as long as she’s in the party, you have access to single-target healing, a full party heal (both of which ALSO cure status effects), and a spell to revive a KO’d character. Basically, you just need to make sure you have 2 or 3 Pick Me Ups on the off chance that Toadstool gets KO’d, and you never have to worry about healing ever again.

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Geno also gains a level. It’s pretty sweet.

At this time, I decide to switch out Bowser for Geno in my active party. There’s a boss coming up, and Geno Boost is just way too good to pass up.

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The next puzzle room is very simple. A trail of coins goes around the border of the room. Collect all the coins, but don’t take the lead one until it stops.

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The reward is the 160 coins you collected, as well as a hint from DeGama.  …I don’t even know if that is spelled correctly either, but I really don’t remember. Vasco De Gama? That sounds right to me.

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The next puzzle has a couple of cannons. Just jump and hit the cannonballs to pop them up into the switch boxes.

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A Mushroom? Really? Weeeaaaaaaak.

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The next room has 2 switches that need to be pressed simultaneously. Unfortunately, Mario is only one man. And Lord knows where his party members disappear to… some sort of pocket dimension in his pants or something, I guess. I mean, come on, how hard would it be to just have Geno or Bowser go and stand on the other switch?

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The really solution is to knock down one of the barrels. It’s the only one that isn’t pre-rendered.

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Then you just ride it up onto the switch, which provides us another hint, and a full-heal shroom.

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Okay, we’ve got 5 of the 6 hints available…

“There is an ‘s’ in the word.”
“It is found on the bed of the ocean.”
“It has four consonants.”
“At least… two consonants are side by side.”
“The ‘r’ comes before the ‘l.'”

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And it’s also 6 letters.

Hmmmm… Lobster? No, the R comes BEFORE the L.
Coral? No, that’s only 5 letters…
Oysters? No, that doesn’t have an L.

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MUSIC: Fight Against a Somewhat Stronger Monster

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EWWWWWW… so here’s a bunch of tentacles. Of course, the first order of business is to have Geno Boost the party up.

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A good piece of information to have going into this fight is that the Tentacles are weak to Fire.

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FRIED CALAMARI, ANYONE??? (hur hur hurrrrr)

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Toadstool using Group Hug to heal up the party.

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One of the more annoying things that can happen in this fight is that the tentacles can “abduct” one of your characters, and then returns them inflicted with the Fear status.

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Which then needs to be healed and then the character needs to be boosted again. A minor inconvenience.

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And then, after battling 2 sets of 3 Tentacles…

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We run into the big guy himself, King Calamari.

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But like the Tentacles, he is weak to Fire as well. And with only 800 HP total… he doesn’t last very long.

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That’s enough to tip Bowser up another level!

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Now that that is taken care of, we’ll finish off the rest of the Sunken Ship next time!

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