Geno – Super Mario RPG Ep. 9

Welcome back to Save File plays SMRPG. Last time, Mario got the crap kicked out of him in Rose Town by a doll. I don’t really know how that works, but it happened! YOU ALL SAW IT. Said doll then came to life and walked right out the front door. We should probably so something about that.

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Mario wakes up in the Inn. I guess they dragged him upstairs somehow.

MUSIC: Here’s Some Weapons

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Gaz: It was amazing, mom! I just saw Geno walk into the forest! Neat, huh?
Gaz’s Mom: Yes, dear. That’s nice, dear… And isn’t Geno the one who broke my lamp the other day?
Gaz: Awww, Ma, that was just, well, you know… now THIS WAS REAL! I SWEAR, Mom, REALLY! It’s true! I SAW HIM outside!
Gaz’s Mom: All right, Gaz, let’s hear it! What are you trying to get out of this time, hmmm?
Gaz: Mom, I didn’t DO anything. I really, TRULY saw Geno walking into the forest!

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Gaz: Geno… doesn’t know his own strength!

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We can now head to the Forest Maze.

MUSIC: Beware the Forest’s Mushrooms

Alternatively, HERE is a badass acapella version of the Forest Maze music by Smooth McGroove.

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There’s a hidden chest containing a Kerokerocola right in the first area of the maze. You can also see a mushroom up there…

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You can pick them up, but be careful, as some of them turn into monsters.

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The next area has a Wiggler. You can jump on them, and if you do it right, Mario bounces, and you get a coin. If you can do it enough times, you’ll start getting Big Coins (worth 10 coins), and apparently Frog Coins as well. Unfortunately, it’s really tricky, and I can never pull it off. The tree trunk with a spotlight on it doubles as a pipe that the party needs to head down.

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Down in the underground are some familiar enemies and some new ones. The Rat Funks are the same ones as encountered in the Kero Sewers. The Mushroom enemies are new.

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So here are 2 new enemies the, uh… bee… (I don’t remember what it’s called, I think I have it in another screenshot though). It has a regular attacks, as well as Thornet, which as you can see here poisons characters. Poison is more of a nuisance than anything. It also turns characters purple, which makes Mallow kind of look like grape taffy. The Mushroom enemies are called Amanitas, and they have a physical attack, as well as another annoying attack that I’ll show off later.

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I don’t think I showed off the NokNok Shell. Mario just tosses it up and then kicks it at an enemy.

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The Amanita’s attack consist of it turning its mushroom cap upwards at a party member. It just makes them look like they’re grinning, to me.

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Their OTHER attack, however…

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…will turn a party member into a mushroom. When a mushroom, characters can’t do anything. They restore a piddly amount of HP per turn, but that’s about it. Definitely one of the more annoying status effects in the game.

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Heading upwards, we run into some more enemies. The Guerilla is somewhat of a cameo (looks familiar, doesn’t he?).  Hits hard, and has a lot of HP. The Wiggler is an enemy from Super Mario World. It has a physical attack, can raise its own attack power, and also can cast Sand Storm, which is a full-party attack and also causes the Fear status, which suuuuucks.

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The next area has a large number of tree trunks that we can head into, but none of them except the last one really have anything of interest.

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Inside is a sleeping Wiggler, and if you jump on him, he is NOT a happy camper.

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He’ll then launch you back above ground.

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And a new path has magically appeared! Video game logic.

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We can find the irritated Wiggler down the next trunk. He doesn’t react if jumped on anymore.

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There isn’t too much else going on, just traveling through to get to the next section.

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So there’s a Save Box in the next area, which means that something big is probably coming up.

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There’s also a hidden chest that has a Red Essence in it. Red Essence are basically the best items in the game. They make a character invincible for 3 turns. However, by virtue of being perhaps the best item in the game (and there are only a limited amount), I’ll probably never use them because I’ll be thinking “Well… what if I need them in the NEXT fight?” Video game logic.

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The next area is the “maze” part of the Forest Maze. There are 4 paths and a ton of enemies. For now though, Geno is only one step ahead of us, and we just have to follow him.

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I really have absolutely no idea what this enemy is supposed to be, but it’s called an Octovader.

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Just keep following Geno, and you’ll end up where you need to be.

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Bowyer: For cover they run, nya! FUN this is, yes. Nya! Another 1,000 will I shoot!

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GOOD GOD. Look at that mug!

Flunkies: Woo hoo! They’re standing like statues!
Bowyer: Nya! More practice do I need!

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Personally, I like Mario’s approach.

Mallow: There are too many of ’em. We’ll be creamed! Oh no, someone’s coming! Let’s hide and see if we can learn anything.

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Bowyer: What? WHAT? Disturb me you must not! Practicing, I am. More arrows must I shoot! More statues must I make, nya!

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Bowyer: Gnya, NYA!? A stranger you are… and strange looking at that! Teach you, we must, who’s in charge!

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Bowyer: And who might you be?
geno: I serve… a higher authority. That Star Piece belongs to everyone. You can’t keep it.

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Good lord, that face is TERRIFYING.

Bowyer: Angry I am! Nya! A lesson I will teach you!

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Mallow: It’s dangerous out there! You’re gonna help, huh? Whack that weirdo… save the guy in blue! Me too! I will do what I can! But… from over here!

Run
Mallow takes a dive, but at least he’s trying.

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Geno proceeds to Shoryuken the hell out of Bowyer.

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Bowyer: Strong you are. But stronger am I! Hurt you, I will! So long, Nya! Part now, we must! Nya nya NYA!

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Mario with the save from out of nowhere!
geno: Thanks for the help! But… who are you?

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Mallow: …DITCHED me back there! Huh? Don’t I know you? You look… familiar!
geno: So! You’re THE Mario! WE know about you!
Bowyer: Knock knock! Nya! Insulted, I am!

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BOSS TIME!

MUSIC: Fight Against an Armed Boss

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So here’s Geno, our new party member. His only special attack right now is the Geno Beam, which we’ll see in a bit. He doesn’t have any equipment, so his unarmed attack is just rocket blasting his fist at an enemy.

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Bowyer: Now 3 against one! Nyat FAIR. Fix it, I will, nya! Shoot an arrow, I shall. When a target it hits, that Button… LOCKED!

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So here’s this fight’s gimmick: Bowyer can lock out a command. Commonly, it will be whichever one you were using most. In most cases, that will be your regular attacks.

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Bowyer seems a little perturbed when I use Psychopath on him.

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Here you can see Bowyer locking out my normal attacks.

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Bowyer has a physical attack, a spell to try and put our party to sleep, and Static E, a full party attack. I get a better shot of it later on.

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Geno Beam in action.

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The results of a Super Jump from Mario.

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Mallow’s HP Rain spell.

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Bowyer also has a Bolt attack, I guess. I forgot about that one.

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Here’s a better shot of Static E.

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And eventually, Bowyer explodes into a shower of Coins.

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Pretty good reward. Flower Box is the next step up in the Hierarchy, and ups the party’s max FP by 5 points.

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geno: Why are you staring at me? You know I’m more than just a doll, don’t you? Have you guessed the truth? I’m a visitor from above, and this is a form I’m borrowing briefly.
Mallow: You mean, like, from the sky or something?
geno: Higher than that, I’m afraid! Do you two know anything about the “Star Road?” Completely in the dark, eh? Well, it’s a big mess up there right now, and it concerns you too! Let me explain… You’ve heard of wishing upon a shooting star? At the “Star Road,” your wish is transformed into a star. When it’s granted, it then turns into a shooting star and falls down to earth. So you see, the Star Road plays an integral role in granting wishes. But ever since a sword destroyed the “Star Road,” everything’s come to a halt. No stars have been made since. The way things stand, yours is a world where wishes can’t come true anymore.

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geno: That’s “STAR ROAD,” my fluffy little friend. Yes, that star is a broken piece of the Star Road. I’m here to find them all and repair the Star Road. The broken Star Pieces… There are 7 all together. For peace to return… we must get rid of Smithy, find the Star Pieces, and repair the Star Road.

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geno: I chose him because he looked the strongest out of all the dolls. Now grab the star, Mario!

MUSIC: Got a Star Piece

I think Mario should be a little insulted by that. We could have had TWO MARIOS in our party! Or Bowser or Toadstool! I think we might have gotten shafted. (That’s a lie, Geno is awesome.)

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We have 2 Star Pieces now!

geno: Come on! Let’s get this show on the road!

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Things are definitely looking up!

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NEXT TIME: The aftermath?

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