Welcome back to Save File Plays Super Mario RPG: Legend of the Seven Stars. Last episode, Mario made his way to teh Mushroom Kingdom, where the Chancellor asked him to save Princess Toadstool for the umpteenth time. He also managed to recruit Mallow, a “frog” who had his coin stolen by a purple crocodile wearing a top hat, accurately named Croco. Our current mission is to hunt Croco down, so let’s get to it, I guess.
MUSIC: Hello, Happy Kingdom
Mallow is Level 2, by the way. I forgot that I had gotten a Flower Jar from the Hammer Bros, so I decided to use that up.
Anytime you use an item in the menu, the party gets pretty pumped.
All right, let’s blow this Popsicle stand.
Where would a bandit go, but the aptly named Bandit’s Way?
Oh, come on! He’s just chilling at the entrance!
And off he goes.
MUSIC: Fight Against Monsters
Here, we get into our first battle with Mallow in the party. Also, we’ve seen the Goomba and the Spiky before, but the Frogog is a new enemy.
I figured I would show off a side by side of our two party members. Mallow is severely lacking in the defense department, but he has a natural 15 in Magic Attack right now, 1 Level below Mario. I think we may have found his niche.
Mallow’s magical attack right now is Thunderbolt, which hits all enemies for a mere 2 FP. This is going to be his bread and butter for awhile, and makes battles a pinch. I’m not going to show it, but I fight every single enemy I see. Battles take no time in this game, ESPECIALLY compared to Legend of Legaia. It’s so great.
With all of the enemies vanquished, Mario moves on to the next area.
As Mario jumps on these panels, the one in back swings around to be in front of the one he’s on.
We get some coins, and also form a convenient path to the next area… but I see some enemies down below.
KILL THEM. K-9s have a regular bite attack, a stronger attack called Fangs, as well as a move called Howl, which causes the Fear Status. Fear SUCKS. Fear causes a characters stats to be cut in half. They will take more damage from all attacks, and cause less damage with their own attacks. I hate Fear.
Beating these guys up causes Mallow to gain a level!
Before heading to the next area, Mario snags himself another hidden chest. KerokeroColas are awesome, they’re a full heal to the entire party. I’ll probably end up hoarding these and never using them.
And he runs off once more.
Still chasing! Also, we’re about to destroy that Spikey.
And doing so gets Mario another level!
And extra +4 to Mario’s HP is his bonus gain this level.
…I disagree, good sir.
MUSIC: Invincible Star
WOOOOO-HOOOOOOOO HOO HOOOOOO!!!!!!!
Stars are awesome. You run into enemies, and kill them, and you get all the experience as if you had defeated them in battle. Pretty darn sweet.
Croco rushes off into the next area.
And he runs off again.
Meanwhile, Mallow’s damage output… leaves a little bit to be desired. Mallow is basically here to heal Mario and toss out Honey Syrups as needed.
Using Fire Orb on Croco also causes his first turn to go to waste.
Croco returns the favor, body checking Mallow.
A Warp Trampoline drops down out of nowhere…
Which takes us back to the entrance of Bandit’s Way. Next time, we’ll make our triumphant return back to the Mushroom Kingdom!