IT BEGINS – Super Mario RPG Ep. 1

Oh, hey everyone! Welcome to the next Save File screenshot LP! If you’ve been keeping up, I just finished up Legend of Legaia on the Playstation. If you HAVEN’T been keeping up, go read that! Don’t worry, I’ll wait.

Okay, good. Now, I am super excited to play this game for a number of reasons. First of all, this is the first game I fell in love with. I don’t know how much money I made my parents spend renting it over and over at Blockbuster. But I can virtually guarantee that it would have been far, far cheaper to just buy me my own copy.  I don’t think I got my own copy until I was well into my teenage years, but man, did I play the crap out of it. I still usually play through this game once a year or so.

Super Mario RPG: Legend of the Seven Stars was a collaboration between Squaresoft and Nintendo. Nintendo was, of course, extremely popular due to franchises such as the Legend of Zelda and Mario, while Square was mostly known for RPGs such as Secret of Mana, Dragon Warrior and Final Fantasy. So why not mash them together? Mario RPG takes the platforming elements and characters of Mario and smashes it into the RPG elements of Final Fantasy, and the result is a quirky, insanely fun and gorgeous game.

SMRPG was one of the last games to come out on the Super Nintendo, I believe it actually came out after Nintendo had released (or at least unveiled) the Nintendo 64, and really pushes the limits of the system, and it’s a beautiful game, with amazing music. I could keep gushing, but damn, I may as well just get into the game, right?

As an aside, I’ll be transcribing a lot of text in this game. Anything in italics is flavor text that I’ve added in myself. Everything else, you can assume is transcribed directly from the game text.

Of course, we have to name our slot. THE CHOICE IS FAIRLY OBVIOUS.
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MUSIC: In the Flower Garden
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Aw, look, Toadstool (That’s right, Toadstool. She wasn’t called Peach yet!) is hanging out in the flower garden.

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😯 …things quickly go south.

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Well, crap.

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That’s right, jumpman, you better get your bottom moving!

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Bowser flies back to his castle, or his keep, as it were, with Toadstool.

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But Mario is in hot pursuit!

MUSIC: Bowser’s Castle
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Bowser’s got some nice decor in here.

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The next room is full of Terrapins that we can battle. I avoid them, because there’s no reason to fight any of them. But upon reaching the door at the end of the hallway, Mario is forced into battle with the Terrapins that are guarding it.

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Here’s the battle screen. As this is just very much a tutorial battle, I won’t get into it too much yet.

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Though, since they’re tutorial battles, they are not very difficult.

I’ll show off some of the battle features though.
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The menus are opened by the four buttons on the face of the SNES controller. Hitting X give Mario access to his items, though he doesn’t have any right now.

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Hitting Y shows off Special Moves. Right now, since Mario is only Level 1, he only has access to his first move. Surprise, surprise, it’s a Jump attack! Special attacks use Flower Points (FP), which are the equivalent of Magic Points (MP) in most other RPGs.

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B leads to the “etc.” menu, which allows us to Defend, which is useful about once in the game, and Run Away, which is grayed out here anyway.

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And A leads to the default attack, the bread and butter of the battle system. Right now, Mario doesn’t have any equipment, so his attack is called Unarmed. Basically, he socks the enemies with a right hook, followed up by a left uppercut, if you play your cards right! More on that later.

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Mario’s victory pose is the standard V for Victory.

Continuing on…
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I feel like having a rope bridge over liquid magma isn’t the safest design, but what do I know? Also, those fireballs are adorable.

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Of course, the bridge collapses behind Mario. No going back now!

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This leads him into a rather ornate looking hallway.

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Bowser is LOVING this shit!

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Bowser is NOT LOVING this shit!

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mario: LET’S-A GO!

MUSIC: Fight Against Bowser

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Toadstool: Don’t let Bowser bruise you, Mario!
Bowser: Mario! Prepare yourself for the great beyond!

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You look a little shocked there, Bowser!

Anyways, this is a gimmick battle. You can damage Bowser, but after awhile, he will stop taking any sort of damage.
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The REAL target is the chain holding up the chandelier. If you don’t notice this, Toadstool eventually chimes in with a hint. And by a hint, I mean she says:
Toadstool: Mario! The chain! Aim for the chain!

THANKS, BABE. It doesn’t take long to take out the chain.
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Bowser: It’s a chain reaction! Hang on, Kinklink!

Ha. Ha. Ha.

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And down he goes.

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Oh, that jerk.
Toadstool: Fight, Mario! FIGHT!!

…I don’t know what he’s supposed to fight here, but that’s what she says.

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Well, crap.

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Ahahaha… Bowser has the best sprites in this game.

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Bowser: Mwa ha! Did you think I was just gonna GIVE her to ya? You’re ALWAYS in my way! This is IT! I’m gonna take you out, Mario!

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Oh my goodness, look how happy Toadstool looks! That is the happiest looking sprite I have ever seen!

Toadstool: You had me so worried! Let’s get out of here!

ALL OF A SUDDEN, the castle starts shaking violently!
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MUSIC: The Sword Descends and the Stars Scatter

Sword1 Sword2

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The Seven Stars scatter, with the last falling directly on top of the keep…

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And Mario goes FLYING!

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Lucky for him, he lands directly in the Warp Pipe on top of his house! Toad goes rushing inside.

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Toad: Lots of people use something called a “door” to go in and out of their houses. Anyway, I came by to pick up Toadstool, since she’s a bit late.

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Forget that, Mario’s hitting the sack.

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Aw, I didn’t manage to catch a picture of it, but Mario has a huge bubble coming out of his nose when he sleeps.

MUSIC: Super Pipe House
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Toad: Mario, what’s with the silent treatment?! You’re not telling me something. It’s Bowser again, isn’t it? Oh no, here we go again! Mario, would you please bring her back like you always do?
mario: Sure, why not.

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Toad: In case of an emergency, you can always start over from the last place you saved.

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I’m going to try and make updates a little short this time around to try and save my sanity. Legend of Legaia was a great game, but DAMN was it long, and did updates take FOREVER. SMRPG is a much shorter, faster paced game. So yeah, shorter updates. But maybe more frequent!

NEXT TIME: Let’s head back to the Keep!



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