If you haven’t heard about P.T, you may have been living under a rock. If you haven’t heard the subsequent news about P.T… well, you’re probably still living under a rock, in which case you are Patrick Starr and you probably don’t care about games anyway.
I think it was almost a year ago now that a demo appeared in the Playstation Store labeled “P.T.” And that was it. Nothing about it, no real information, published by 7780 studios. Of course, with the internet, it didn’t take long for someone to beat it (though director Hideo Kojima figured that it would take people weeks to figure out the puzzles within) and then let loose the news that P.T stood for Playable Teaser. A playable teaser for what, you ask? Why, the next installment in Silent Hill! As a rabid fan of the Silent Hill series, though having been pretty disappointed by every entry past Silent Hill 3, my interest was definitely piqued.
At the time, I didn’t have a PS4. So I went to hang out with Megan, who had downloaded it and played it already. I asked her not to give me any spoilers during my playthrough.
And then this happened:
I knew I was in for something pretty special at this point. I have no idea why I love scary games. I don’t really like scary movies. I don’t really like being scared, as far as I know, but there is something about psychological horror that just… it lures me in. I need to know what happens. So though I was pretty much ready to pee myself, I knew I had to finish this game.
And there were so many moments where I was scared to even move. Any noise was terrifying. And there were a LOT of noises. I cannot express to you, if you haven’t played out, how the sound design was the most important thing in this demo. I know that it can’t be downloaded anymore, perhaps we’ll do a runthrough of it. I’ve played it 3-4 times, and every time I get tense, though I know the possibilities of it. A combination of a low, ambient drone, mixed in with crying of a baby, or the choking, weeping of a woman, who sounds like she is slowly being suffocated, the demonic chanting of numbers emitting from the radio… I consistently had to loosen up my shoulders because I would tense up from the sounds alone.
Walking forward and seeing the door close, and seeing the previously closed bathroom door open just a crack… and examining it and coming face to face with this:
And the thing is, there were no real jump scares. I can say that I would count 3 as legitimate jump scares. The rest was created by the environment, and the amazing sound design.
This demo got me excited. As I get older, fewer and fewer new games really catch my eye, or attract me. This teaser is the reason I bought a PS4. I bought a PS4 solely so I could get Silent Hills when it came out. And now, the dream is over. Hideo Kojima is no longer with Konami, and without him Guillermo Del Toro and Norman Reedus are no longer part of the project.
I cannot, for the life of me, understand why this project was cancelled. I know there are behind the scenes goings-on that I am clearly not aware of, but the hype behind this teaser was absolutely bonkers. The teaser was downloaded more than a million times. This was the game that was supposed to restore the ailing Silent Hill series to its former glory. If you go on Youtube, you will see that most playthroughs by the more popular LPers like Markiplier or the Game Grumps have well over a million views. People wanted to see this game, people wanted to know where it was going. With Kojima, Del Toro and Reedus’ names attached, this game was supposed to be a blockbuster.**
I don’t know what the point of this blog is. There are thousands upon thousands of people who share my feelings of disappointment that this game is no longer being made. I don’t know the whole story, but from what I can tell, Konami as a whole is to blame, and I really don’t feel much like supporting them with what I’ve been reading. I know you can’t believe everything you read, but this is just one gamer’s opinion.
All I know is that I’m super sad that Silent Hills is no longer a thing. And if there is ever another installment in the Silent Hill series, it will always be compared to P.T, and what could have been. Whether it’s made by Konami or any other developer, they’ve pretty much screwed the makers of the next SH game over. I, for one, hope that there will be more SH games, but in the back of my mind, I’ll always think of what could have been.
I’ll never forget about you, Silent Hills.
**Of course, having celebrities attached to a game does not a great game make; see “Beyond Two Souls.”