Welcome to the first Screenshot Let’s Play under the newly re-branded Save File TV!
Screenshot LPs are a good way for me to do games that I want to LP that would be boring in video format, as I can skip the boring parts (usually the grinding, or long travel) and get right to the meat of the game. To that end, most of my Screenshot LPs will likely be RPGs.
I will likely be editorializing a lot in most of my playthroughs. Therefore, keep this in mind, anything typed after a name or portrait in normal text is in the game, like so…
Anything typed in italics is me taking liberties with the dialogue and adding in my own twist. Sometimes it will be canon, sometimes it will be what I imagine the character is thinking or would say, and sometimes it will be nonsense, like so…
Legend of Legaia is (considered by most) a classic game from the Playstation one. It is a typical RPG, in the vein of games such as Final Fantasy and Breath of Fire, but brings some unique ideas to the table. Another note to make about this game is that it is HARD. It’s not like Final Fantasy, where battles can take a long time, but you never really feel like you’re going to lose. You can lose in this game. I will probably lose in this game. A lot. But it’s one of my favorite games, so we’re going to dive right in! First, check out the attract movie! And then, we have the intro.
Music: Prologue #1
Well, you can tell that this wasn’t a Nintendo game, as Nintendo had a HARD stance on not mentioning anything religious in their games for a long time, to the point where things like “praying” got censored to “wishing,” and the spell “Holy” would be renamed to “White.”
Yeah, there’s stuff going on in the background of the opening scroll. It’s probably somewhat important, but I don’t really remember.
Wow, that thing looks… intense.
OH GOOD GRAVY, IT’S A…. a, uh… Well, it kind of looks like an eye socket with a mouth. Look, the early 3D PSOne days were not the most pretty (or discernible) graphics.
EVIL BEASTS. IT TURNED THEM INTO EVIL BEASTS.
It’s quite a quaint village.
Music: Rim Elm
Look here! I believe I may have spotted our protagonist!
Oh yeah, I actually totally forgot you can name your characters in this game. I’m just going to be sticking with the defaults, because that’s what I did as a child. Our Blue-haired buddy here is named Vahn. Vahn is another in a long list of silent protagonists. You have some dialogue choices, but I don’t believe he actually speaks at all in game. I still have a portrait for him though, and I’ll be making him talk at some points, I’m sure.
For some reason, Vahn stops to look into this window here. Maybe something catches his eye? It’s just something I found a bit odd.
Vahn goes to chill out at the centerpiece of Rim Elm, the Genesis Tree.
Village Elder: “Tomorrow, you will become a hunter, an adult. Were you praying for a successful hunt?”
Village Elder: “That is good. Then I, too, will pray for your success. Vahn, I thought I would com here to cheer you up. But I guess that won’t be necessary. You will be a fine hunter! I’m counting on you from the bottom of my heart! Ha ha ha ha!”
The elder strolls off, and we have control for the first time in the game!
Unlike most RPGs at the time, and probably even now (there are a few that probably do it), Legend of Legaia has a Heads-Up Display (HUD) that shows us the current status of our party. Right now our party consists of a weak, Level 1 Vahn, but what are ya gonna do, it’s still the first 5 minutes of the game.
Mei: “I’m almost finished, but I have to check some of the measurements. So, can I measure you one more time?”
Mei: “Thanks, Vahn. You’re so kind. I’ll be at your house waiting for you, so don’t be too late.”
Let’s visit some of the townsfolk, shall we?
Ixis: “You seem happy about it! You are happy about going outside the village, aren’t you? There’s no one here but old people and kids. It’s so boring here!”
Pathetic Man: “You will? I’m glad. You’re such a good child, Vahn. It’s a story about something that happened many years ago, when I was out on the hunt. We caught much game. I was in high spirits–so happy that I dropped my guard. Suddenly, the wind changed direction and the Mist came. I thought we would escape… but it was too late. The Seru monsters came from the Mist and attacked us. That’s how I ended up like this. I survived, but could never go out on the hunt again. Now listen, Vahn! Never underestimate the Mist! The Mist is a terrifying thing.”
We can ask about all 3 of these things, but it’s pretty easy to just consolidate all of it into one blurb: Humans and Seru used to be cool with each other, but then the Mist appeared and the Seru went crazy and killed humans. Rim Elm has a huge wall around it to protect it from the Mist and from Seru.
Woo! This is an item we can snag that will restore our MP. It is HARD to make money in this game, and all the money I make will be going towards equipment, and I will probably never be able to afford everything I want (again, different from most RPGs, the only other one that can compare in terms of buying/selling in my mind is Breath of Fire IV). Therefore, I will take all the free swag I can get.
Tetsu: “Biron is a god of strength and love. Outside Rim Elm is a temple devoted to Biron. There, many warrior-monks devoted to Biron practiced night and day. They renounced the world’s dependence on Seru and worked to polish their fighting skills. Many Biron warrior-monks also traveled the globe to spread the noble teachings of Biron. When visiting Rim Elm, I was trapped here by the Mist. But I am still a faithful Biron! I feel it is my destiny to teach the young the teachings and fighting skills of Biron.”
Whoa. Biron will actually end up being pretty important later on, but we’ll get to that eventually. For now, let’s get into the battle system, which is what really sets this game apart from its peers.
Tetsu: “I see. Before we practice, take this.” *Hands over a Healing Leaf”
Music: Battle Theme
Next he explains how to use items, which is fairly self-explanatory. Pick an item, use it. VOILA.
Spirit is AMAZING. Spirit is also very, VERY important. Using Spirit has three beneficial qualities, which are as follows: 1. Spirit gives you Ability Points (AP), which are normally accrued slowly through taking damage and attacking without using Arts. Arts are more powerful attacks, basically essential to defeating any enemy, but they consume AP. 2. Spirit makes your Action Meter longer, allowing you to input more commands, thus causing more damage to your opponents. This only last until you attack your opponent once though, then goes back to normal. 3. Spirit increases your defense. This is AMAZING and ESSENTIAL. It increases your chances to block attacks, and reduces the amount of damage you take in general. If you ever see an enemy charging an attack (usually bosses), you should probably use Spirit. Unless you want to get your shit wrecked. Some attacks can even wreck your shit WITH Spirit, but why make it easier? Anyways, Tetsu also shows us our first (of many) Arts.
Tetsu: “You did well. That is enough for today. Well, what else is it you want? Nothing? Tomorrow you leave for the outside world, where many Seru lurk. Do not be overconfident!”
Well, I think it’s time to head back to Vahn’s house. After all, Mei is waiting!
Mei: “It’s all right. My father hasn’t come back from hunting yet today, anyway.”
Nene: “I should be the one making hunting clothes for my brother.”
Mei: “Don’t worry about it, Nene. I just wanted to help celebrate this special day for Vahn.”
Nene: “Um, Mei, can I ask you something?”
Mei: “What is it?”
Nene: “Mei, are you in love with my brother?”
Nene: “You’re always wandering around with your head in the clouds. Let’s hurry up and take those measurements!”
The subtext of that conversation… anyways, I am immature. Let’s continue on.
Mei: “All right, I’m done. Thank you, Vahn. Mr. Val, little Nene, if you’ll excuse me, I’ll be on my way.”
Val: “Thank you, Mei. Give my regards to Juno when he returns from the hunt!”
Mei: “I will!”
Nene: “Did you thank Mei properly?”
Nene: “Ooh, you are so hopeless! You’re going hunting tomorrow, and that means you’re going to be an adult, right? Well, if you’re an adult now, you should mind your manners!”
FREE STUFF! So when we leave, since Val is too busy to talk, and Nene is being far too annoying, this happens!
Elderly Woman: “I know how you feel, but Val and Nene are waiting for you to come home. Just say a word or two to Mei and then be off.”
Val: “Good. Rest well then.”
…well, that’s a sad way to start this off. If there’s anything to take away from this episode of Let’s Play Legend of Legaia, it’s that the Mist sucks. Next time: The Mist sucks even more!